REALIS3D Archvis

Work

The principle objective of REALIS3D was to simplify our users access to some of the advanced tools that you are able to create in Unity Editor. Meaning our users could publish their CAD building models to a range of exotic formats such as 360 degree images, web builds, VR, Cave systems and so on, without any development or Unity experience required.

Copyright owner: Inside Infinity

Team: Daniel Learmonth (Design Lead), Louis Macan (Lead Developer), David Sena (Senior Developer), Tiago Castelo (Developer), Jason Vaitilingon (Developer), Matt Norman (Developer), Richard Simpson (Developer).

Tools: Unity, NGUI, Chromium.