Airbus VR 2018

Airbus wanted a VR experience as part of their efforts to digitise their trade show displays. I helped create a number of 3D environments and scenarios to demonstrate the functionality of their products in a number of virtual environments.

In this scenerio the user is taken on a journey of the future showing several forms of Urban Air Mobility (UAM).

Your journey takes you from your landing in London, then from the airport departure lounge to the City of London via a unmanned CityAirbus flying taxi, then to pickup some tickets dropped off at a parcel point via delivery-by-drone, then onwards to a music event to conclude.

The VR experience demonstrates four Airbus platforms and paints a picture of the near future in a convincing and captivating format.

End Client: RenderMedia

Copyright owner: Airbus.

Team: Daniel Learmonth (scene, environment, sequencing & animation, VFX, modelling and materials) Rendermedia/Airbus (vehicle assets, SFX, storyboarding).

Tools: Vive, 3DSMax, Unity, Substance Designer, Playmaker.